Page status: Draft
Created:Aug 2026
Reviewed:-
To do:Mostly everything.

Reverb Types

3D reverbs

Room: short ER/LR.

Hall: long ER/LR.

Chamber: rooms filled with reflective surfaces. Medium ER/LR.

Ambience: focus on ER

2D reverbs

Plate: plate vibrates, all LR

Spring: spring vibrates, all LR

Non-linear reverbs: e.g. Gated

Algorithmic Reverbs

Created by maths.

Convolution Reverbs

IR. Based on real settings.